EMERSON COLLECTIVE: JUSTICE & UNITY DIGITAL STORIES

Table Of Contents

We Are Chapeau

Chapeau is a new evolution of creative studio. Our core competency is execution: we know how to make very good things.

From its seeds as Chapeau FX, a white-label visual effects and animation company, Chapeau has grown into an innovation-forward interdisciplinary content, technology, and experience design studio. We are devoted to evolving our clients into their own futures.

MEET YOUR TEAM

Chapeau’s team for Emerson's Justice & Unity project is led by experts in technical and creative disciplines who have worked together for more than ten years:


Karuna Venter

User Experience Director

Lauren Mayer-Beug

Creative Director

Jesse Hoy

Creative Content Lead

Jonathan de Armas

Technical Architect

Joe Devon

Creative Technologist

Digital Accessibility Evangelist
 

We represent decades of experience in

  • film & video production

  • high end design and aesthetic

  • animation and visual effects

  • user interface design and development

  • user experience design and research

  • backend development and deployment

  • creative content development

  • digital accessibility evangelism

and also bring to the table

  • a love of narrative

  • an obsession with form, function, emotion, and efficiency

  • passion for digital storytelling

 

Case Studies

From story development to digital rights management systems (and everything in-between), Chapeau’s decades of work showcase our industry-leading creative and technical abilities. We stand apart from the crowd because we create content and integrate the structures which deliver it. Our guiding principle: uplift everything we touch.

The Case Studies below have been curated for Emerson Collective to illustrate some of the ways we innovate — visually, interactively, technically, and in all combinations.

+ ON-DEVICE CONTENT

Product goal: Before there was an Apple Watch, Chapeau was tapped to create high resolution, mesmerizing films from footage of live-action jellyfish, high-speed photographs of blooming flowers, and to breathe life into photographs of a collection of taxonomized butterflies. It was more than a year later when we learned that work had helped Apple create a catalog of interchangeable Watch Faces that would give users a beautiful catalog of visuals to customize the new Apple Watch to their own unique tastes. Our collaborations with Apple on the Butterflies, Jellyfish and Flowers yielded almost 50 seamlessly-looping animations for Watch users to choose from and enjoy.

What We Made: We worked with Apple and others to create the first 3D Touch On-Device Screensavers for the iPhone 6s. We created animations, that respond dynamically to the touch of the user.

Results: The first screensavers, “Fish,” were showcased in a live retail environment at the Apple Store, with a campaign called Ripple Table. Users were able to interact with the 3D Touch Table through touches and swipes on the phones Dynamic Wallpaper. With the success of iPhone 6s Wallpapers we teamed up with Apple again to create several other wallpapers for iPhone 7.

Client: Apple
Competencies: Creative / Technical Direction, Animation, Live-action / photoreal 2D/3D compositing, On Device.